The Legend of Zelda: Ocarina of Time for the Nintendo 64 system, released in 1998, quickly took its place in the minds of many critics and gamers the world over as one of the most brilliant video games ever made. Its epic events, vibrant world and emotionally engaging storyline drew in players and created a generation of heroes. And now it returns, remastered on Nintendo 3DS as The Legend of Zelda: Ocarina of Time 3D. To mark the release of this loving remake, Nintendo President Satoru Iwata conducted a series of interviews delving into the development processes behind both the Nintendo 64 classic and the Nintendo 3DS update. For Volume 5 Iwata-san sat down with legendary designer and producer Shigeru Miyamoto for a friendly, and revealing, chat about this epic title. Their one-on-one Q&A session brought to light how originally the idea of a single setting was considered instead of majestic Hyrule, how a love of cowboy movies led to the inclusion of your trusty steed, and how chicken flight informed the design of villages. And for those who like to stay 'til lights out, there's a special bonus at the very end... Visit our Iwata Asks hub to read Iwata Asks: The Legend of Zelda: Ocarina of Time 3D, Vol. 5 to delve into the secrets of this latest Zelda interview. The Legend of Zelda: Ocarina of Time 3D is in shops now, only for Nintendo 3DS. [Source: - Iwata Asks: The Legend of Zelda: Ocarina of Time 3D, Vol. 5]