CPU Main processor ARM946E-S (67MHz) Cache: 8KB data 4KB TCM : 32KB data 16KB Sub processor ARM7TDMI (33MHz) Memory Main memory 4MB ARM9/ARM7 32KB (2 times 16KB) ARM7 Work RAM 64KB VRAM 656KB LCD Display two screens of 256x192 pixels (RGB) Colors maximum of 262,144 colors 2D graphics Engine BG 4 layers maximum OBJ 128 objects maximum 3D graphics Engine Coordinate conversion maximum of 4M / second Polygon drawing capability maximum of 120K polygon s Pixel drawing capability maximum of 30M pixels/second Sound 16 channels (ADPCM/PCM) Microphone input Wireless communication IEEE802.11 protocol Input device Touch screen / panel 'cross', A, B, R, L, Start, Select (X and Y are under examination) Electric power control Sleep mode (with WakeUp by radio signal possible). Electric power control of the 2D engine, rendering engine, (unknown) engine and
Compare it to the PSone... Power - 32 bit running at 33.87 mhz Risc system similar to an Apple Mac. Onboard RAM - 2 Mb. Resolution -640 x 480. 3d graphics performance - 360 000 polygans a second. remember this is now 5 years old. Price - Around £79.99 not bad really. Media - CD. Audio quality - CD stereo quality. Joyports - 2 but with the multitaps this means upto 8 players at any one time. ...just nicked it off some site from a Google search...
...Im still not satisfied with handhelds that dont quite match psone specs, c'mon ninty we want big improvements from gba graphically...
Ninty have said that this is not meant to be GBA2 however, but a pillar to stand along with the Cube and GBA. GBA 2 wont appear for a while
The big N are going to have three different things on the market The handhled - GBA The Console - Cube The DS is an entirely different thing that is not according to Ninty a console or handeld